CONJUGATION OF THE VERB TO GAMIFY
PRESENT
Present
I gamify
you gamify
he/she/it gamifies
we gamify
you gamify
they gamify
Present continuous
I am gamifying
you are gamifying
he/she/it is gamifying
we are gamifying
you are gamifying
they are gamifying
Present perfect
I have gamified
you have gamified
he/she/it has gamified
we have gamified
you have gamified
they have gamified
Present perfect continuous
I have been gamifying
you have been gamifying
he/she/it has been gamifying
we have been gamifying
you have been gamifying
they have been gamifying
Present tense is used to refer to circumstances that exist at the present time or over a period that includes the present time. The
present perfect refers to past events, although it can be considered to denote primarily the resulting present situation rather than the events themselves.
PAST
Past
I gamified
you gamified
he/she/it gamified
we gamified
you gamified
they gamified
Past continuous
I was gamifying
you were gamifying
he/she/it was gamifying
we were gamifying
you were gamifying
they were gamifying
Past perfect
I had gamified
you had gamified
he/she/it had gamified
we had gamified
you had gamified
they had gamified
Past perfect continuous
I had been gamifying
you had been gamifying
he/she/it had been gamifying
we had been gamifying
you had been gamifying
they had been gamifying
Past tense forms express circumstances existing at some time in the past,
FUTURE
Future
I will gamify
you will gamify
he/she/it will gamify
we will gamify
you will gamify
they will gamify
Future continuous
I will be gamifying
you will be gamifying
he/she/it will be gamifying
we will be gamifying
you will be gamifying
they will be gamifying
Future perfect
I will have gamified
you will have gamified
he/she/it will have gamified
we will have gamified
you will have gamified
they will have gamified
Future perfect continuous
I will have been gamifying
you will have been gamifying
he/she/it will have been gamifying
we will have been gamifying
you will have been gamifying
they will have been gamifying
The
future is used to express circumstances that will occur at a later time.
CONDITIONAL
Conditional
I would gamify
you would gamify
he/she/it would gamify
we would gamify
you would gamify
they would gamify
Conditional continuous
I would be gamifying
you would be gamifying
he/she/it would be gamifying
we would be gamifying
you would be gamifying
they would be gamifying
Conditional perfect
I would have gamify
you would have gamify
he/she/it would have gamify
we would have gamify
you would have gamify
they would have gamify
Conditional perfect continuous
I would have been gamifying
you would have been gamifying
he/she/it would have been gamifying
we would have been gamifying
you would have been gamifying
they would have been gamifying
Conditional or "future-in-the-past" tense refers to hypothetical or possible actions.
IMPERATIVE
Imperative
you gamify
we let´s gamify
you gamify
The
imperative is used to form commands or requests.
NONFINITE VERB FORMS
Present Participle
gamifying
Infinitive shows the action beyond temporal perspective. The
present participle or gerund shows the action during the session. The
past participle shows the action after completion.
10 ENGLISH BOOKS RELATING TO «GAMIFY»
Discover the use of
gamify in the following bibliographical selection. Books relating to
gamify and brief extracts from same to provide context of its use in English literature.
1
Gamify: How Gamification Motivates People to Do ...
These organizations are mistaking people for puppets, and these transparently cynical efforts are doomed to fail. This book goes beyond the hype and focuses on the 20% that are getting it right.
2
Gamification by Design: Implementing Game Mechanics in Web ...
Provides information on creating Web and mobile applications based on the principles of game mechanics.
Gabe Zichermann, Christopher Cunningham,
2011
3
The Gamification of Learning and Instruction: Game-based ...
' This book may make you anxious, make you laugh, or make you angry.
4
Gamification by Design: Implementing Game Mechanics in Web ...
Gamify. Questions—or. Answers. Subtle differences in game mechanics, such as
choosing which mechanic to use and implement, can drive very different game
dynamics and usage patterns.Yahoo! Answers launched in 2005 with a vision to
...
Gabe Zichermann, Christopher Cunningham,
2011
5
GAMESbrief Unplugged Volume 1: On copyright, politics and ...
October 12, 2010 | Roy Schmidt This week's guest post is from Roy Schmidt at
Bigdoor59, the company that allows anyone to gamify their website. He reckons
that before you leap into gamification, you should read these five tips. And I agree
.
6
Enterprise Games: Using Game Mechanics to Build a Better ...
Gamification software companies such as BadgeVille, Bunchball, Gamify, and
other companies such as Achievers and Igloo Software6 that apply game
elements to business systems are able to provide case studies from their work
over the ...
7
For the Win: How Game Thinking Can Revolutionize Your Business
Some thingsjustaren'tfun:Afuneralparlorprobablywouldn'twant to gamify the
buying processfora loved one'scoffin.Equallyimportant,though,
somethingsaretoomuch fun to gamify. You mightplay games such as threelegged
races at the company ...
Kevin Werbach, Dan Hunter,
2012
8
MBA 2.0: Things You Won't Learn in Business School
“Gamify”. Your. Work. Everybody responds to rewards and incentives, not just
employees. It can sometimes be hard to figure out good ways of rewarding
yourself for your own accomplishments. Gamification is a powerful psychological
tool, ...
9
FAST MBA: A 4-Book Collection for Anyone Seeking to Master ...
―Gamify‖. Your. Work. Everybody responds to rewards and incentives, not just
employees. It can sometimes be hard to figure out good ways of rewarding
yourself for your own accomplishments. Gamification is a powerful psychological
tool, ...
10
The Gamification Revolution: How Leaders Leverage Game ...
It's all here in one ready-to-use strategy guide filled with the best ideas and pitfalls you can avoid. If you're going to play the game, this is how you play it. To win.
Gabe Zichermann, Joselin Linder,
2013
10 NEWS ITEMS WHICH INCLUDE THE TERM «GAMIFY»
Find out what the national and international press are talking about and how the term
gamify is used in the context of the following news items.
Winning apps will jazz up Jozi
The first runner-up was Niel Pieters, who founded tech firm Lazy Lizzard, and developed an app that aims to 'gamify' education. «ITWeb, Jul 15»
6 tips for looking beyond the obvious when developing enterprise …
It tears down geographic walls by enabling people to collaborate and share information in real time. Mobility also offers the potential to gamify ... «Houston Business Journal, Jul 15»
PersonalHeroes Wants To Bring A Kindness Score To The Sharing …
Knopel says "the idea is not how to gamify the system so I can always have high scores, but to make the thanking process and recognition ... «Fast Company, Jul 15»
Verizon's Apophis 2029 mobile game seeks to save Earth from killer …
US telecoms giant Verizon has announced it is to develop a branded mobile app designed to gamify the process of classifying near Earth ... «The Drum, Jul 15»
Basis Peak wristband a good option to help you keep fit
But in order to keep the wearer engaged, the Basis Peak attempts to gamify the experience through habits. Using a companion smartphone ... «London Free Press, Jul 15»
CE Week Report: Are Robots Limping Forward or Finding Their …
“Ozobot is a tiny form robot [whose] primary purpose is to gamify STEM [science, technology, engineering, and math] education and computer ... «Xconomy, Jul 15»
Apple Music: What Works (and What Doesn't)
Generally speaking, the colors, much like the Beats Music-derived floating genre circles, gamify the music listening experience — and may, ... «SPIN, Jun 15»
Australia Post crowdsources bug fixes
“Our business has two parts to it; a vetted marketplace of elite testers, and a SaaS platform that we've custom-built to gamify the testing process ... «Business Spectator, Jun 15»
Could virtual reality improve civic engagement in policy making?
Imagine if instead of the petition, the tweet, or the forum, we could use technology to simulate environments or decisions, to gamify the process ... «Democratic Audit UK, Jun 15»
Legacy Republic Launches Mobile App to Uberize and Gamify the …
SANTA CLARA, CA – June 24, 2015: Staying on track to save America's two billion photo and video memories is no simple task, but it's about to ... «WebWire, Jun 15»